Computing

Subject leader

Mrs Staddon is responsible for computing. This means ensuring there is an ambitious curriculum set, supporting teachers to implement through high-quality lessons and checking that everything is helping children to know more, remember more and do more.

If you would like more information in addition to that published on this page, please email:

k.staddon@oakfield.hants.sch.uk

Purpose of Study

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

Aims

The National Curriculum - Computing key stages 1 to 2

    • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation

    • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems

    • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems

    • are responsible, competent, confident and creative users of information and communication technology.

Oakfield's Approach

Intent

We are setting out to help our pupils be ...

  • Prepared. Understand how technology can help everyone prepare for life in the future and how it can be used to make the world a better place.

  • Kind. Make the world a better place through safe and kind interactions online, helping themselves and others to feel confident and proud of their achievements.

  • Creative. Have fun creating and consuming content worth sharing with others; demonstrating resilience when it goes wrong.

  • Confident. Learn how to identify and use a variety of hardware and software to achieve specific goals.


Implementation

We will do this by ensuring ...

  • Learning is purposeful and supports their understanding of technology that is used around the world.

  • Children are taught to be responsible and keep themselves safe as well as how to help those who need it.

  • A range of high quality devices are used to help children become familiar when interacting with computers in different ways.

  • Pupils learn skills in a progressional way, celebrating their achievements and addressing any misconceptions.

Impact

We will have made a difference when ...

  • Pupils value the curriculum we offer - they understand the importance of technology in the world and how it can change lives.

  • All pupils are responsible and safe - they know what to do to remain safe online, helping their families and community.

  • Pupils enjoy the curriculum we offer - they tell us they enjoy learning and are keen to use technology more.

  • Pupils can independently demonstrate their understanding of the Threshold Concepts.

Threshold Concepts

These are our big takeaways called ‘threshold concepts’ - an overview of what we want pupils to know. They are the same for every year group and help us to ensure we build learning on the same ideas, that way we help children to be able to remember more meaningful connections rather than remembering isolated facts.

  1. Computers follow instructions called algorithms.

  2. Your information, pictures and videos belong to you and should not be shared online.

  3. Not everything you see online is truthful or accurate, you should be careful if you use material that belongs to someone else.

  4. Computers can interact with the physical world using inputs and outputs.

  5. A variety of software can be used create content for different purposes.

  6. You can communicate in different ways using the internet, it is important to do this respectfully and safely.

  7. Computers and devices can be linked together to share resources, this is a called a ‘network’.

  8. Hardware is the part of the computer that you can touch, choosing the right hardware helps you to do things more effectively.

  9. Software is a program or application that runs on a device.

  10. Information from the natural world can be collected using different hardware and presented using software.

  11. Accessing information via the internet is called being ‘online’ in the ‘digital world’.

  12. Technology helps people in different ways in their life, at home, school and work.

  13. The internet can be searched for information, but it is not always truthful.

Progression on a Page ...

Here is an overview of what we expect children to be taught, know and do by the end of each year group.

Year R

  • Children will be taught that a range of technology is used in places such as homes and schools.

  • Children will be able to select and use technology for particular purposes, for example a camera to take photographs or talking tin to record and playback their voice.

Year 1

  • Children will be introduced to simple robots that follow instructions called an algorithm.

  • They will learn what hardware is and how digital things can be saved (with easily identifiable names) on hard drives and opened again.

  • They will use be taught how software can be used and data collected in different ways.

  • They will be able to see how different single pieces of technology is used in everyday life for different purposes, following on Year R.

Year 2

  • Children will now programme robots and learn that their behaviour can be predicted.

  • They will use different multimedia and begin to manipulate this to create content.

  • They will expand their understanding of new software that and accomplish different tasks.

  • Finally, children will be taught that groups of devices can be connected in different ways and know that the internet is a network of connected devices.

Year 3

  • Algorithms will be continued with the introduction of ‘loops’ which run on a repeat cycle.

  • They will now problem solve and debug problems that can occur.

  • Children will be taught how multiple pieces of software or hardware can be used to accomplish tasks.

  • Children will be taught that communication is easy online, but that it must be done respectfully and certain things (such as pictures or videos) should not be shared without permission.

Year 4

  • Children are introduced to inputs, outputs and sensors for the first time.

  • They will be introduced to unfamiliar hardware and devices that perform different tasks, such as logging but that new software has familiar icons and images to support working across different systems

  • Children will explain that when searching online, some web pages may contain adverts or pop-ups that encourage people to click on them and will have been able to communicate online safely.

Year 5

  • New commands for algorithms are introduced that children will explore.

  • They should be able to explain many different physical ways computers can be connected and how the internet works.

  • They will create, select and combine a range of texts, images, sound clips and videos for given purposes.

  • Children will understand that digital content is always traceable back to the source and that multiple software and hardware can be used to accomplish a task.

Year 6

  • Children will now be able to start with large problems and break these down into smaller parts in order to debug them efficiently.

  • They will know that a range of technologies can be combined to achieve a particular outcome.

  • They will control a physical system using input and output commands.

  • Children will be selecting the most effective hardware or software for a given task.

  • Online safety will include understanding that people are not always who they say they are and different platforms of communication have different risks.

Year 1 - Autumn

Animation

In this unit, children will learn how to create an animated character. They will learn how to add filters and stickers to enhance a character.

Year 1 - Autumn

Video Creation

Children will learn how to select images and learn how to create a voiceover. They will also learn how to highlight and zoom images as they record.

Year 1 - Spring

Data Handling

In this unit, children will learn how to sort images or text into two or more categories on a digital device. They will also learn how to collect data on a topic and use this to create a tally chart and pictogram.

Year 1 - Spring

Presentations

Children will learn to order images to create a simple storyboard and create a sequence of pictures to explain their understanding of a topic.

Year 1 - Summer

Sound - Podcasting


Children will learn to write and record a script using a teleprompter tool. They will also learn how to record their voice and add different effects.

Year 1 - Summer

Programming - Robot Maze Game

Children will learn to create a simple spider diagram. They will begin to evaluate their work and suggest improvements.This unit also supports children to explain how they are developing an online reputation which will allow other people to form an opinion of them.

Year 2 - Autumn

Presentations

In this unit children will learn how to create digital images with digital labels and voiceovers.




Year 2 - Autumn

Photos & Digital Art

In this unit children will learn to edit pictures and create layers of photos. We will learn about online identify and keeping safe online.


Year 2 - Spring

Data Handling - Venn Diagram

Children will develop their skills in data handling by sorting digital objects into different diagrams and charts.

Year 2 - Spring

Animation - Stop motion animation

Children will develop their skills in data handling by sorting digital objects into different diagrams and charts.

Year 2 - Summer

AR & VR - AR storytelling

We will create different content using different software we have been learning about. We will use AR technology to bring different objects into our surroundings. We will evaluate the learning we have done.

Year 2 - Summer

Programming - Robot Helper

We will use scratch technology to create algorithms. We will use programs and logical reasoning to predict outcomes of sequences.

Year 3 - Autumn

Sound: Podcasting

In this podcasting unit the children will create and record a script as Stone Age experts. They will add sound effects for a purpose.

Year 3 - Autumn

AR and VR - creating 360 images

In this unit the children will learn how to create their own digital 360° image and explore it in VR.

Year 3 - Spring

Programming - Scratch

Using Scratch, children will develop their coding skills. They will be able to design a program, create a sequence of code and evaluate their program.

Year 3 - Spring

Data Handling - Interactive Story Graphs

The children will create their own sorting diagram and complete a data handling activity with it using images and text. They will input simple data into a spreadsheet. The children will then use the class story to create a feelings chart to explore characters’ feelings.

Year 3 - Summer

Video Creations: Voicever Film

Linking to our learning about The Romans, children will be able to sequence clips of mixed media in a timeline and record a voiceover. They will be able to trim and cut film clips and add titles and transitions. They will be able to independently create a green screen clip.

Year 3 - Summer

Video Creations: Voicever Film

In this unit children will learn about computer networks. They will understand how and why computers in a school are connected together in a network. They will be able to explain the difference between the Internet and the World Wide Web (WWW).

Year 4 - Autumn

Computer Networks

This term the children will be able to understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration.

Year 4 - Autumn

Sound - Movie Soundtrack

This term the children will be producing their own iMovie using and combining a variety of software to design and create a video based on their History topic.

Year 4 - Autumn

Programming

The children will be using their logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programming.

Year 4 - Spring

Data Handling

Children will be able to select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a form / content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information based on the children’s favourite music genre.

Year 4 - Spring

Video Creation

Children are going to use digital software in order to record themselves re-telling our T4W text. They will then evaluate their peers digital content.

Year 4 - Summer

AR & VR Museum

Children will be able to use sequence, selection, and repetition in a program to represent a History museum.

Year 4 - Summer

Presentation

Children will be able to use a specific programming device to design, write and debug programs, including controlling or simulating physical systems; to solve problems by decomposing them into smaller parts and evaluating.

Year 4 - Summer

Physical Computing

The children will conduct their own algorithm in order to programme a robot. They will be able to use logical reasoning to systematically detect and correct errors in a given programme.

Year 5 - Autumn

Video creation

This unit will teach children how to create their own videos using green screen. They will learn how to do this through using an app called ‘Doink’. The children will learn to crop, resize, split screens, change backgrounds and add text as well as evaluate and improve their creations.

Year 5 - Autumn

Programming

In this project, children will learn how to create simple algorithms, using a programme called ‘scratch’ to create quizzes for their friends. Children will learn how to create commands and sequences of commands to enable their audiences to select an answer.

Year 5 - Spring

Programming

In this unit, children will learn how to use the programme ‘scratch’ to create a platform game. Children will learn how to create conditional loops and repeated commands to create their games.

Year 5 - Spring

AR & VR

In this project, children will learn to use VR and AR to create an interactive display to showcase their learning. They will learn how scanning a picture can bring it to life on an ipod or smart device and how this can be used to advertise and showcase ideas to many people.

Year 5 - Spring

Data handling

Children will learn how to use different formulae to total and record data. This will link to their Maths Statistics unit. Google sheets will be used for this unit.

Year 5 - Summer

Animation

In this unit, children will learn how to create longer videos made up of multiple animations of characters and edit them together to create character interviews which will link to their character development focus in writing.

Year 5 - Summer

Computer Networks

In this unit, children will learn how computer networks like search engines link websites together based on key words and favourites. The children will design their own web page which will rank highly on a search engine based on key words. Children will learn how this can be positive when promoting an idea however content can be shared widely which can also be a risk.

Year 5 - Summer

Sound

In this unit, children will learn how to remix popular songs, and compose 4 chord melodies applying their musical skills and knowledge of chords.

Year 6 - Autumn

App Prototype

In this unit, children will create an app prototype of their choice, manipulating information and layouts to achieve a published document, linking to our Britain at War topic.

Year 6 - Autumn

AR Interactive Scene

In this unit, children will use augmented reality to create an interactive scene connected to our topic of Bees, Butterflies and Beetles.

Year 6 - Spring

3d lettering

In this unit, children will use computational thinking and programming to create 3d lettering, linking to our topic of Engineer.

Year 6 - Spring

Computer Networks

In this unit, children will explore and understand computer networks, using HTML and making connections to our topic of Electricity.

Year 6 - Summer

Green Screen special effects

In this unit, children will use special effects green screen to support video creation, animation and critically evaluating a piece of work. This unit will link to our Evolution and Inheritance learning.

Year 6 - Summer

Animation

In this unit, children will create an animated film, adding subtitles and designing animations, linking to our topic of Evolution and Inheritance.

Detailed Progression in Computing

1e - Threshold Concepts - Computing.pdf