Design Technology

Subject leader

Miss Ramsdale is responsible for D.T. This means ensuring there is an ambitious curriculum set, supporting teachers to implement through high-quality lessons and checking that everything is helping children to know more, remember more and do more.

If you would like more information in addition to that published on this page, please email:

aramsdale@oakfield.academy

Purpose of Study

Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.

Aims

The National Curriculum - DT key stages 1 to 2

Oakfield's Approach

Inspirational People

At our school, we believe in using the power of inspiration to help shape the thinking and curriculum design of our students. That's why we have taken inspiration from successful and influential people who have made a significant impact in their respective fields. By studying their stories, we aim to inspire our pupils to aim high and achieve their own goals. We have carefully curated a list of inspirational figures, including scientists, artists, entrepreneurs, and activists, to name a few. We have analysed what made them successful and incorporated their values, principles, and strategies into our curriculum design to provide our students with the tools they need to succeed. By doing so, we hope to empower our students to dream big and achieve greatness.

Intent

We are setting out to help our pupils be ...

Implementation

We will do this by ensuring ...

Impact

We will have made a difference when ...

Threshold Concepts

These are our big takeaways called ‘threshold concepts’ - an overview of what we want pupils to know. They are the same for every year group and help us to ensure we build learning on the same ideas, that way we help children to be able to remember more meaningful connections rather than remembering isolated facts.

Progression on a Page ...

Here is an overview of what we expect children to be taught, know and do by the end of each year group.

In Year R ... Children will be taught to ...

Year 1

Year 2

Year 3

Year 4

Year 5

Year 6

Units of Learning...

Year 1 - Autumn

Shade & Shelter

This project teaches children about the purpose of shelters and their materials. They name and describe shelters and design and make shelter prototypes. Children then design and build a play den as a group and evaluate their completed product. 

Year 1 - Spring

Taxi

This project teaches children about wheels, axles and chassis and how they work together to make a vehicle move. 

Year 1 - Summer

Chop, Slice & Mash

This project teaches children about sources of food and the preparatory skills of peeling, tearing, slicing, chopping, mashing and grating. They use this knowledge and techniques to design and make a supermarket sandwich according to specific design criteria. 

Year 2 - Autumn

Remarkable Recipes

This project teaches children about sources of food and tools used for food preparation. They also discover why some foods are cooked and learn to read a simple recipe. The children choose and make a new school meal that fulfils specific design criteria. 

Year 2 - Spring

Beach Hut

This project teaches children about making and strengthening structures, including different ways of joining materials. 

Year 2 - Summer

Push & Pull

This project teaches children about three types of mechanism: sliders, levers and linkages. They make models of each mechanism before designing and making a greetings card with a moving part. 

Year 3 - Autumn

Cook Well, Eat Well

This project teaches children about food groups and the Eatwell guide. They learn about methods of cooking and explore these by cooking potatoes and ratatouille. The children choose and make a taco filling according to specific design criteria. 

Year 3 - Spring

Making It Move

This project teaches children about cam mechanisms. They experiment with different shaped cams before designing, making and evaluating a child's automaton toy. 

Year 3 - Summer

Greenhouse

This project teaches children about the purpose, structure and design features of greenhouses, and compares the work of two significant greenhouse designers. They learn techniques to strengthen structures and use tools safely. They use their learning to design and construct a mini greenhouse. 

Year 4 - Autumn

Fresh Food, Good Food

This project teaches children about food decay and preservation. They discover key inventions in food preservation and packaging, then make examples. The children prepare, package and evaluate a healthy snack. 

Year 4 - Spring

Functional & Fancy Fabrics

This project teaches children about home furnishings and the significant designer William Morris. They learn techniques for decorating fabric, including block printing, hemming and embroidery and use them to design and make a fabric sample. 

Year 4 - Summer

Tomb Builders

This project teaches children about simple machines, including wheels, axles, inclined planes, pulleys and levers, exploring how they helped ancient builders to lift and move heavy loads. 

Year 5 - Autumn

Moving Mechanisms

This project teaches children about pneumatic systems. They experiment with pneumatics before designing, making and evaluating a pneumatic machine that performs a useful function. 

Year 5 - Spring

Eat The Seasons

This project teaches children about the meaning and benefits of seasonal eating, including food preparation and cooking techniques. 

Year 5 - Summer

Architecture

This project teaches children about how architectural style and technology has developed over time and then use this knowledge to design a building with specific features. 

Year 6 - Autumn

Make Do & Mend

This project teaches children a range of simple sewing stitches, including ways of recycling and repurposing old clothes and materials. 

Year 6 - Spring

Engineer

This project teaches children about remarkable engineers and significant bridges, learning to identify features, such as beams, arches and trusses. They complete a bridge-building engineering challenge to create a bridge prototype. 

Year 6 - Summer

Food for Life

This project teaches children about processed food and healthy food choices. They make bread and pasta sauces and learn about the benefits of whole foods. They plan and make meals as part of a healthy daily menu, and evaluate their completed products. 

Detailed Progression in Design Technology

1e - Threshold Concepts - DT.pdf